Half-Celestial Unicorn
Half-Celestial Unicorn
CR 4
Half-Celestial Unicorn CR 4
XP 1,200
CG Large
outsider (
native)
Init +4;
Senses darkvison 60 ft., low-light vision, scent;
Perception +14 ;
Aura
magic circle against evil*
AC 17, touch 13, flat-footed 13 (+4
Dex, +4
natural, â1 size; +2 deflection vs. evil)
hp 42 (4d10+20)
Fort +9,
Ref +8,
Will +8; +4 vs. poison
DR 5/magic;
Immune charm, compulsion, disease, poison;
Resist acid 10, cold 10, electricity 10;
SR 15
Speed 60 ft., fly 120 ft. (good)
Melee gore +10 (1d8+6), 2 hooves +7 (1d3+3)
Space 10 ft.;
Reach 5 ft.
Special Attacks smite evil 1/day (+7 attack, +4 damage),
powerful charge (gore, 2d8+12)
Spell-Like Abilities (CL 9th)
At willâ
detect evil,
light
3/dayâ
cure light wounds, protection from evil
1/dayâ
aid, bless,
cure moderate wounds, greater teleport (within its territory*),
neutralize poison
Str 22,
Dex 19,
Con 20,
Int 13,
Wis 25,
Cha 26
Base
Atk +4;
CMB +11;
CMD 25 (29 vs. trip)
Feats
Multiattack,
Weapon Focus (horn)
Skills
Acrobatics +11,
Fly +13,
Knowledge (planes) +5,
Perception +14,
Sense Motive +14,
Stealth +11,
Survival +14 (+17 forests);
Racial Modifiers +3
Survival in forests, +4
Stealth
Languages Common, Sylvan
SQ magical strike*, wild empathy +18*
*
Unicorn
ability